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Don't Look Back
The theme for the game was No Turning Back. We decided to make a chasing game where every time you looked back, a post processing effect would occur and make the bad guy chasing after you a little harder to see.

Assets Used:
- Victorian Castle from Kitbash3D
- Paragon Riktor from Epic Games
- Open World Demo Collection from Epic Games
- Free Tree Assets from Lui on Gumroad
- Horror Music from GANEVMUSIC on Youtube
- Final Fantasy VII Fanfare from Square Enix
- Trophy made by team mate on project Guillermo Hernandez
- Music chosen by team mate Dillan Baesler
NOTE: I do NOT own any of the assets used in this game. This is just a school project showcasing blueprints.
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